ACHIEVEMENTS & BADGES
44 badges, 44 different reasons
Some are for your first 1,024; others are for the long chain nobody could have planned.
Joga! Games is a mobile game studio based in Ankara that develops and self-publishes puzzle games with no ads and no chance-based purchases.
Falling blocks carry numbered gems: land one on its match and the two merge into the next number up, then the chain runs on its own.

ZERO ADS · TRANSPARENT EXPERIENCE
Not one ad in the game, and no ad SDK in the build.
EVERYWHERE
On a plane or underground, the board is still there.
GLOBAL REACH
Pick yours in Settings; it works independently of your device language.
Two gems of the same value merge into the next number up, and whatever sits above settles into the gap. Every gem that settles can start another match, so from there the chain carries itself. You only make the first move.

Every drag locks to a single axis: slide sideways and the piece only changes column, press down and it only falls, never both at once. When a piece lands it waits half a beat, so you still have time to change your mind, and a rotation you tap while the chain is still running isn't lost, it carries over to the next piece. That is why Fever and the five boosters are planning tools rather than panic buttons.
Royal Wand, Hammer, Swap, Undo, Board Clear.

ACHIEVEMENTS & BADGES
Some are for your first 1,024; others are for the long chain nobody could have planned.
WEEKLY COMPETITION
A new week resets the weekly table; last week's score protects nobody. A separate All Time tab keeps your best result for good. No account is needed: the list shows only the nickname and avatar you pick yourself.
Prismvale is the daylight side: cream parchment surfaces, gold frames, and plum ink on every outline. There is no pure black in the palette, because a black outline reads as a hole next to warm colour. Classic is the night side: a deep navy ground with saturated stone colours on top of it; same grid, same rules, a different kind of quiet. You pick one the first time you open the game, and the other one waits in the shop.


PRIVACY & TRANSPARENCY
There is no ad SDK in the build, so nothing is waiting to interrupt a run. Purchases are entirely optional and you see exactly what you get before you buy; nothing we sell depends on a spin, a chest, or a random drop.
No ads in the game; purchases are optional.
Yes. You only need a connection for the weekly leaderboard.
The weekly table starts from zero every week, the All Time table is never reset; entry is anonymous.
No, progress is stored on your device and there is no cloud backup.